![]() ![]() By day, explore the city of Redhaven, build relationships and unlock permanent upgrades in order to take on the next dream stronger than ever.Ī rich, expansive combat system that rewards skilled play. By night, delve deep into your subconscious, facing nightmares in an ever-changing world filled with unique items, abilities, and challenges. Boostie Fuego and the Decent Drencher have the same consumption rate as before (which is twice as slow as the new version of the other two beam weapons), but a slightly lowered DPS to account for the longer amount of overall time they can be fired.Dreamscaper is an endlessly replayable Action Roguelike with a waking/dreaming gameplay cycle. *Optic Sear and Voltaic ray consume projectiles two and half times slower than before. Minor Optimization of Post Process render costs ![]() Blackout Post Process will no longer get suck Coldsnap Post Process will no longer get stuck Player shouldn't be able to teledash off of the City bridge anymore Floors will no longer generate with combat rooms as the secret rooms Fixing bug where spawning with certain loadouts caused the player not to spawn with full health at the beginning of a run. ![]() Shadow Grab now has additional modifier the explains additional damage dealt on release. Fixing bug where the player becomes invincible with a certain regen health shield modifier Fixing bug where Isolation & Bruiser could knock player out of playable area ![]() "Restart Run" & "Replay Tutorial" now prompt the player to confirm choice. Most Non-Cursed Keepsakes now grant the player Sand when removed at Enchantment Shop. ![]()
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